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Intro To Mechanical Engineering: Reversible Mousetrap Car

 

Goal: Create a car that can travel 10m in 2 directions

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Requirements:

  • Utilize laser cutting

  • 16.4 meters bi-directionally (32.8m total)

  • Trigger reverse motion without interference

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Iteration 1​

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Screen Shot 2021-03-30 at 10.55.41 PM.pn
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  1. DESIGN CONSIDERATIONS

 

Chassis

The chassis of the mousetrap car is what holds it all together. All the components of the mousetrap car are fixed onto the chassis, which means that this is the backbone of the entire car. This means that it should be structurally rigid to support the components. However, the tradeoff for greater rigidity is weight. A very thick and solid chassis will be very rigid but will be heavy and slow the car down. On the other end of the spectrum, a chassis made from thin wooden tubes would be very light but could warp under acceleration.

We considered two possible designs for the chassis – a solid piece and a tubular chassis. The tubular chassis was rejected because it lacked rigidity. While its light weight would have provided a very small acceleration advantage, it had a high chance of warping and breaking under acceleration at the start gate. Thus, a solid piece 6mm thick is used.

 

Suspension

The suspension system is designed to iron out bumps and is a powerful component when it comes to the dynamics of the car. Under acceleration, the car tends to squat rearwards due to weight transfer. A good suspension system will maximize the grip in this scenario, ensuring the least amount of driving force (from the mousetraps) is lost.

We have decided against using the suspension system. This is because given the small scale of the car and the incredible force provided by the mousetraps, the system would be far too fragile and delicate. The first iteration used a beam axle suspension system, where the axle pivots about its midpoint and the wheels are attached to either end. However, under testing the mousetraps broke the suspension system. As a result, to maintain reliability, the simpler option of not using a suspension system was considered.

 

Wheels

The sizing of the wheels is an important factor to determining the outcome of a mousetrap car race. Smaller wheels have less inertia and will accelerate faster but will limit top speed. Larger wheels do the opposite – slower acceleration for higher top speed. In a way, this is like tuning the final drive in an automobile’s differential.

We chose to design the car with smaller wheels since acceleration is more important in a short course. The car will not have enough room to hit a high enough speed to compensate for lacking acceleration out of the gates. Smaller wheels make the car more agile from a standstill.

Holes were cut into the wheels to reduce weight. Too many holes would result in poor structural stiffness and too little will have unnecessary unsprung mass. We have designed the wheels to have four holes which is a good midpoint between stiffness and weight.

Depending on the surface on which the car is racing on, the wheels may or may not need rubber bands. Too little friction will cause the wheels to spin but too much grip will not make the car move at all. Thus, the surface is to be studied before the amount of grip on the wheels is to be determined.

 

Powertrain

The powertrain of the mousetrap car consists of the mousetrap, rubber bands and the axles. We chose thin steel axles and string. Thin axles have less mass (thereby less inertia) compared to thicker ones and hence take less force to be spun. String stretches much less compared to rubber bands and will reduce energy loss due to elasticity. This combination results in a drivetrain that minimizes overall energy losses.

Iteration 2​

Results: Achieved potential travel distance of 32.8 meters and completes the course successfully

373% improvement between iterations

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mousetrapcad.JPG
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CHANGES MADE FROM FIRST DESIGN REVIEW

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The car went a complete redesign to help the vehicle cover large distance. The main principle of the previous mousetrap is maintained; the car uses the same two-mousetrap setup where each one moves the car in one of two directions. The changes made in the car are described below:

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Chassis  

One of the major changes made is the chassis. It now houses the axles, eliminating the need for extra parts to be glued onto the chassis. This prevents the mousetraps from ripping the axles out of the axle housing, which was a potential problem in the previous iteration.

The chassis is now a box-frame type, where instead of there being a flat plate made from solid wood, the chassis has two panels for the front and back bumpers and four panels for the sides. The plate on top is now well clear of the wheels, which prevents the mousetrap hammer from locking the wheel when the mousetrap is triggered.

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Wheels 

The wheels are now much larger. This allows the car to cover more distance compared to the previous iteration. Each revolution now covers more distance due to increased circumference. Since the wheels are larger, they would weigh more, so to reduce their rotational inertia large holes are cut. The shape of the holes is circular, just like in the previous iteration, but the holes are larger in size.

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Force arm

The force arm is longer. This provides more torque to the drive axles. In addition, tape has ben wrapped in a cylinder and the string has been attached to it. This allows for the torque applied to be adjusted between runs. It is adjusted by sliding the cylinder along the force arm. Once a satisfactory place is found, the cylinder is taped in plac

e.

Tensioner 

The previous iteration failed to move backwards because the string did not wind tightly enough around the driven axle. This was due to the lack of a tensioner. A pulley has been introduced for this reason. The string from the pulley to the driven axle is tight but the string from the force arm to the pulley is slack. 
 

Analysis of results:

The above table shows the major improvement in design. A larger car with larger wheels means that the distance traversed is almost 4 times as great. Since the gates are spaced out a smaller distance than 16 feet, the cylinder is slid down the force arm (towards the mousetraps), which allows the mousetrap to accelerate the wheels faster. The cylinder is slid down the force arm to the point where the front wheels just barely clear the midpoint gate. This represents the fastest possible time the car can go one way.

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